Tuesday, 9 December 2014

STORYBOARD 



* I have changed my style of logo to be more conventional to a horror film. 















TO WATCH MY ANIMATIC STORYBOARD CLICK (x)
I used Final Cut to also create my animatic storyboard as it allowed me to put in certain cuts and transfers, such as a fade, into the filming. I was also able to put possible sound effects in which helps explain the storyline better. I have used arrows to show direction of my characters and my shots as well as describing the scene in the boxes below. This is because when it comes to filming I can refer back to the basic shots that I wanted for my film. 

Thursday, 4 December 2014

PLAN FOR FILMING DAY 2



FILMING: 11TH JANUARY 2015       TIME: 12:30PM - 2:30PM  
DIRECTOR: MEGAN BYFORD
SCENES:
From my storyboard it would be scenes 4-12

CHARACTERS NEEDED:
  • Killer (either gender as nothing will be revealed)
  • Victim (girl)
CAST:
  • Killer - Alan Byford
  • Victim - Sunner Edlin 
  • Filming - Megan (me)
  • Lighting " - "
  • Microphone " - " (although at points held by helpers)
  • Directing " - "
  • Other help - Janvi Bhalla, brought in fake blood for me to use
COSTUMES NEEDED:
  • Victim - Doll outfit or something that could be similar (borrowing a friends Halloween outfit), make-up needs to be doll like (as shown in previous posts). 
  • Killer - black hoodie, black trousers (jogging bottoms), black gloves. The black shows darkness and evil as well as mystery.
LOCATION: 
  • Weston Woods - this is because I need the person running through the woodland away from the killer and it is a creepy location.
PROPS NEEDED:
  • Knife - was real and I painted some fake blood on it. 
  • Costumes
EQUIPMENT NEEDED:
  • Camera
  • Microphone
  • Boom Pole
  • Phone for extra lighting if necessary (filming during the day shouldn't need that much extra light)
  • Tripod for the camera
DIRECTIONS TO LOCATION: 

Weston woods is at the edge of Baldock, it is very easy to find from various locations, we will have to walk through the actual woods on foot, so if it's too cold I will provide coats (if they don't already have one), hand warmers, etc. At first we can make a base at my house to do the make-up and costumes, then we can get a lift from my family (mother/father, they have agreed to help). 



ON THE DAY

Sunner came round my house around 1pm, which was later than planned but other arrangements had come up suddenly, but when she arrived we started straight on the make-up aspects as that was the hardest to get right. we started fresh with foundations and powders, and then with eyes. The eyes had to have make-up that not only showed the doll-like features but also made her look tired and almost dead-looking, another reason why we used pale foundation. We also put some of this dark makeup around her nose and edges of her face to make it look a little bit dirty - as the victim would have been kept in a shed for a while so that would make sense. Then we did the lips, they had to be the feature that stood out the most as they are commonly related to the doll appearance. Finally the blusher was a big feature too, so we put on a lot of pink to make the cheeks look full. After that was done, Sunner changed into the costume and some fake blood was applied to the arms and wrists. 


My dad dressed in dark tracksuit bottoms and jumper/coat, as well as bringing gloves and a balaclava, this made absolutely sure the face couldn't be seen. We also bought a real knife that I had painted in some of the fake blood. 

Packing the equipment, we left my house around 3:40pm and got to the woods about 10 minutes later in the car as it is relatively near to my house. We walked around to find somewhere to set up for the first sequence and filmed that, with a few different angles, before moving to a new spot to film more running. the spots included a range of different angles and the spaces ranged from something in a tight frame to a much wider frame. Through the time period we were out there the evening got darker and near the last few shots, it was almost pitch black. This added to the effect as at the beginning she is free and nearer the end she gets captured and that's a metaphorically a darker situation, so having a darker atmosphere is better. After all the shots I had taken, we left around 5:30pm. 

EVIDENCE OF PLANNING:








iMessage to Sunner (9th Jan)

Thursday, 27 November 2014

CALL SHEET


Shooting day no. 1                 Date – 22nd October 2014

SCENE(S):

  • Door of a dark, creepy shed slamming with trees in the background of the shot to show location of the killer's main 'den' or 'lair'. 
  • Establishing panning shot of the shed and the rest of the woodland area. 
LOCATION:

  • Nan's old shed, Hitchin.
CAST:

  • N/A
DIRECTED & SHOT BY: Megan Byford

STORYBOARD NUMBER(S)

  • Slamming door - Shot 4
  • Establishing shot not shown on storyboard, but will be included in actual film.

EQUIPMENT:

  • Camera
  • Camera's Microphone
This day went well, I got the shots I wanted for the shed's creepy look, the noise the shed made was dramatic and that will sound good on the final film. I wanted a loud noise because that might make the audience jump or be frightened as this is accurate for a horror movie.

9 FRAME STORYBOARD

Forrest Gump - 1994


Closer - 2004

Hot Fuzz - 2007


Saving Private Ryan - 1998

Tuesday, 25 November 2014

THE
DOLLMAKER

Megan Byford

Institution logo appears, FADE TO BLACK

TITLES BEGIN

(WIND NOISES)

(CAST NAME) (CAST NAME)
(CAST NAME)
FADE OUT:

INT – WOODLAND – KILLER’S SHED - MIDDAY/EVENING

FADE IN:

Panning shot of the shed and woodland area.

(WIND NOISES)

CUT TO INT – INSIDE KILLER’S SHED

Pan around the shed to see a girl desperate trying to get out of her rope restriction.

                           CUT TO BOTTOM OF AN OLD TABLE:

Panning upwards shot of killer at an old table, on the table there are hammers and a knife covered in blood. There is also a book – a photo album.

               OVER THE SHOULDER SHOT / POINT OF VIEW:

Watching his gloved hands flick through the photo album that has previous girls he has killed in it – pictures of dolled up women.

                                 CUT TO DOOR SLAMMING:

                                    CUT TO THE FIGURE:

Figure turns around, looks at the door, but never shows any features that would make it visible who it is.
 
           INT – WOODLAND           JUMP CUT:  

Pan up of girl in the woods, showing full dolls outfit and make-up. She is standing looking around, out of breath. Girl hears noise behind her and starts running.                     MID SHOT OF GIRL
GIRL - dressed in dolls outfit, looks innocent and young, also looks scared.

                                CUT TO FEET RUNNING:

See her stepping on leaves (CRUNCHING LEAVES SOUND EFFECT) and hear her breathing deeply (SHORT BREATHS SOUND EFFECT). Another sound effect may be the sound of her heartbeat, this gives suspense.

SPEAKING BEGINS

GIRL: (hears footsteps behind her, whips head round, looking scared)
      PLEASE! LEAVE ME ALONE! WHAT DO YOU WANT FROM ME?!

 *no reply*

Girl turns and starts to run again, starting to cry. She runs (past camera) and in the background of the trees, we see the hooded figure.
CUT:
Pan upwards of the figure, holding knife, before we get to the face, he moves in chase of the girl.
                 
                     POINT OF VIEW SHOT:

As if in the girl's point of view, running through the woods, also another point of view shot from the killer chasing the girl (seeing the girl from behind running in the same direction)

CUT BACK TO THE GIRL:

Girl has stopped and is looking around frantically, zoom into her face, the fear present in her eyes.
Suddenly a black gloved hand grabs the round the mouth of the girl, (SOFT SCREAMING)
CUT TO BLACK:
TITLES BEGIN AGAIN
THE DOLLMAKER

(MUSIC BOX STYLE MUSIC, REPRESENTS CHILDHOOD AND DOLLS)


DIRECTED, WRITTEN & FILMED BY: MEGAN BYFORD

Thursday, 20 November 2014

LOGO IDEAS


I like these designs because they're all a design that can be applied to any film and looks professional. The red, however, does match the colours of blood, which is the same for the most of these designs. I chose this colour as is more appropriate to the theme of the film opening. My favourite is the last one so it is more probable I will use a design like that in my opening.


                            



Monday, 17 November 2014

THE NUMBER 23 OPENING TITLE SEQUENCE ANALYSIS


0:00 - 0:10

The title sequence immediately begins, with the title at the beginning. It is surrounded by the numbers 2 and 3, and the main title is in red, which slowly fades into something that resembles a blood splatter or a red ink blot. 

0:10 - 1:09

Actors names start to appear in between the numbers 2 and 3, the red blood/ink splatters remain on the screen on a background of something that looks like old style paper. 


1:10 - 1:50

Other credits start to appear, such as the music by, casting by and directed by. Each change of credit is done by a disfigured page, as if to make the audience look at it and be dizzied by it. 


The music throughout the title sequence is in a low tone and has some irregular beats and instrument noises which can give the impression of a bad mood or an unnatural tone. It's quite fast paced and get's faster throughout, as if whatever is about to happen is getting closer and closer, which can make the audience feel uncomfortable. 

Throughout the whole sequence, facts that relate to the number 23 are put in the middle of the credits, they are not directly related to the plot but shows even more, the relevance of that number it the film. None of the facts are positive which shows the darkness of the film and the number. Also, because they are true facts, that can also make the audience more uncomfortable as it relates to something realistic, making things even more scary.